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McDonnell Douglas F-15 Eagle
DA Ingame F-15
Unit
Affiliation

AoW Logo USA U.S. Army

Role

Air superiority fighter

Armament
Protection

Heavy steel armor

Properties
Hit points

350

Armor type

Light vehicle

Production
Cost

$2400

Build time

22 seconds

Produced by

DA Portrait Air Control USA Air force control tower

Hot key

F

Combat
Damage

300

Firing rate

2 seconds

Speed

3500

Attack range

100

Sight range

70

Function
Upgrades

DA Portrait ALQ-119 ALQ-119 ECM
DA Portrait F-15 AIM-120 AMRAAM AIM-120 AMRAAM

Fox One!
- F-15 Eagle
DA Portrait F-15

The F-15 Eagle is an American fourth-generation jet fighter designed by McDonnell Douglas to gain and maintain air superiority in aerial combat.[1]

OverviewEdit

I've been painted!
- F-15 Eagle, being targeted

Built for air superiority, the F-15 can target anything trying to fly over your forces on the battlefield. Armed with triple Sidewinder air-to-air missiles and resistant to anti-air weapons, the F-15 is useful for escorting other planes. It can be upgraded with countermeasures to negate some enemy missiles.

In High Treason its ammunition limit was lifted, and it will engage enemy aircraft two at a time.

BackgroundEdit

The McDonnell Douglas (now Boeing) F-15 Eagle is a twin-engine, all-weather tactical fighter designed by McDonnell Douglas to gain and maintain air superiority in aerial combat. It is considered among the most successful modern fighters, with over 100 aerial combat victories with no losses in dogfights. Following reviews of proposals, the United States Air Force selected McDonnell Douglas' design in 1967 to meet the service's need for a dedicated air superiority fighter. The Eagle first flew in July 1972, and entered service in 1976.

Since the 1970s, the Eagle has also been exported to Israel, Japan, Saudi Arabia, and others. The F-15 was originally envisioned as a pure air superiority aircraft. Its design included a secondary ground-attack capability that was largely unused. The design proved flexible enough that an all-weather strike derivative, the F-15E Strike Eagle, was later developed, and entered service in 1989.

UpgradesEdit

DA Portrait ALQ-119 ALQ-119 ECM jamming pod
Costs $3000. These inboard jamming pods provide all aircraft with the additional ability to sustain damage from incoming missiles, and makes them more difficult to lock on to, thus increases the health of all aircraft by 33%.
DA Portrait F-15 AIM-120 AMRAAM AIM-120 AMRAAM long-range missile
Costs $2500. Long-range missile that causes twice as much damage as the Sidewinder, thus increases the damage of the F-15 by 50%.

GalleryEdit

ReferencesEdit

  1. Eugen Systems, Atari, Act of War: Direct Action. March 15, 2005.

See alsoEdit

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